ARKit Position tracking: To accurately track the smartphone position in the environment, the platform associates with motion sensor data and camera tracking through a smartphone-based visual inertial odometer (VIO) to record a device position.
Provides native Apple ARKit integration for use with Unity's multi-platform XR API. =Supported Features= -Efficient Background Rendering -Horizontal Planes -Depth Data -Anchors -Hit Testing -Face Tracking -Environment Probes
Mar 19, 2018 · AR requires a device to be capable of tracking its position and orientation in its real-world surroundings. ARKit and ARCore both achieve this through a technology known as visual inertial odometry (VIO). VIO relies on data from a device’s motion sensor and camera to identify spatial movement across six axes.
Access ARKit features like world-tracking, live video rendering, plane estimation and updates, hit-testing API, ambient light estimation, and raw point cloud data. Arkit Floorislava ⭐ 117 Basic ARKit example that detects planes and makes them lava.
Dec 26, 2018 · The second generation of Apple’s ARKit comes with improvements in face tracking and object identification that is powered by an enhanced set of algorithms and realistic rendering techniques.
Jun 06, 2017 · Supported features include face tracking, face detection, landmarks, text detection, rectangle detection, barcode detection, object tracking, and image registration. With ARKit, iPhone and iPad can analyze the scene presented by the camera view and find horizontal planes in the room.
I've released some free morph packs on ShareCG and gumroad (link in signature) that would get you a fair bit of the way. They are called FaceShifter and are designed to originally work with Faceshift, which is the precursor to the tracking tech in the iPhone. There aren't as many morphs as used in ARKit, but they will get you most of the way
Apr 10, 2018 · The ARKit plugin provides Unity developers with access to features such as motion tracking, vertical and horizontal plane finding, live video rendering, hit-testing, raw point cloud data, ambient light estimation, and more for their AR projects. This plugin also provides easy integration of AR features in existing Unity projects.